"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
    return new (P || (P = Promise))(function (resolve, reject) {
        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
        function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
        function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
        step((generator = generator.apply(thisArg, _arguments || [])).next());
    });
};
var __generator = (this && this.__generator) || function (thisArg, body) {
    var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
    return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
    function verb(n) { return function (v) { return step([n, v]); }; }
    function step(op) {
        if (f) throw new TypeError("Generator is already executing.");
        while (_) try {
            if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
            if (y = 0, t) op = [op[0] & 2, t.value];
            switch (op[0]) {
                case 0: case 1: t = op; break;
                case 4: _.label++; return { value: op[1], done: false };
                case 5: _.label++; y = op[1]; op = [0]; continue;
                case 7: op = _.ops.pop(); _.trys.pop(); continue;
                default:
                    if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                    if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                    if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
                    if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
                    if (t[2]) _.ops.pop();
                    _.trys.pop(); continue;
            }
            op = body.call(thisArg, _);
        } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
        if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
    }
};
exports.__esModule = true;
var blessed = require("blessed");
function abc() {
    return __awaiter(this, void 0, void 0, function () {
        var screen, box, menu;
        return __generator(this, function (_a) {
            console.log('smgr...');
            screen = blessed.screen({
                smartCSR: true
            });
            screen.title = 'my window title';
            box = blessed.box({
                top: '100',
                left: 'center',
                width: '50%',
                height: '50%',
                content: 'Hello {bold}world{/bold}!',
                tags: true,
                border: {
                    type: 'line'
                },
                style: {
                    fg: 'white',
                    bg: 'magenta',
                    border: {
                        fg: '#f0f0f0'
                    },
                    hover: {
                        bg: 'green'
                    }
                }
            });
            // Append our box to the screen.
            screen.append(box);
            menu = blessed.listbar({
                left: 0,
                top: 0,
                width: '100%',
                height: 3,
                // title: 'menu',
                items: [
                    {
                        text: 'cmd1',
                        callback: function () {
                            console.log('cmd1');
                        }
                    },
                ],
                autoCommandKeys: true,
                tags: true,
                border: {
                    type: 'line'
                }
            });
            screen.append(menu);
            box.on('click', function (data) {
                box.setContent('{center}Some different {red-fg}content{/red-fg}.{/center}');
                screen.render();
            });
            // If box is focused, handle `enter`/`return` and give us some more content.
            box.key('enter', function (ch, key) {
                box.setContent('{right}Even different {black-fg}content{/black-fg}.{/right}\n');
                box.setLine(1, 'bar');
                box.insertLine(1, 'foo');
                screen.render();
            });
            // Quit on Escape, q, or Control-C.
            screen.key(['escape', 'q', 'C-c'], function (ch, key) {
                return process.exit(0);
            });
            // Focus our element.
            box.focus();
            // Render the screen.
            screen.render();
            return [2 /*return*/];
        });
    });
}
abc();
